Dungeon-crawling, mushroom-munching, combo-busting double-deck-builder Shroom and Gloom hits Steam Early Access on September 10 👾 COSMOCOVER - The best PR agency for video games in Europe!
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Press Release
Dungeon-crawling, mushroom-munching, combo-busting double-deck-builder Shroom and Gloom hits Steam Early Access on September 10
Shroom and Gloom is a unique roguelike about exploring the depths of hand-drawn dungeons and using hundreds of cards spread across two distinct decks to unleash red hot synergies and delicious combos on hordes of grotesque fungal foes. Every enemy you encounter is edible, every attack is infinitely upgradeable, and every run is an opportunity for unprecedented levels of card-based chaos.
FEATURES
Use the Explore deck to reveal, search, break, unlock, ignite, feed, and fix as you head even deeper into the game’s dark, dangerous, and oddly musty dungeons
Use the Combat deck to hack, slash, roast, and eat the myco-monstrosities that stand between you and the mysterious underground realm known as The Gloom
Hand-drawn art collides with rich 3D spaces, dragging you screaming into a surreal, visually striking world of mushrooms and madness
Grow and modify your cards infinitely, transforming low level starting cards into powerful attacks, or rare cards into game-breaking superweapons
Skewer, season, and roast fallen fungal enemies, eating them to restore health or tossing them into a pot and brewing up game-changing soups
Hundreds of cards, deep meta progression, and scores of unique enemies spread across a dense network of caves and tunnels
But that’s just the tip of the fungus-berg. If you want to dive even deeper into the game, check out this new dev diary from creators Team Lazerbeam.
You can experience Shroom and Gloom’s imaginative take on dungeon-crawling and deck-building when the game hits Early Access on PC on September 10 – or check out the demo on Steam now for an early taste of the action.